Projects
These are some of the projects I've worked on:
A game engine for Roguelikes
Game engine made in C++ and designed specifically to develop roguelike games. The engine incorporates an Entity-Component-System (ECS) architecture using Flecs, providing flexible and efficient game object management
Learn more →R7RS Scheme compiler and interpreter.
Fast and correct compiler for the R7RS Scheme language. Written in C for performance and portability.
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