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LJFP

Software Engineer
Freelance

Software engineer with 8 years of expertise in high-performance distributed systems and monitoring solutions, now transitioning into game development. Skilled in building cross-platform video game engines and contributing to open-source game projects. Proficient in C++, ECS, and Unreal Engine 5, with a strong focus on performance for both Linux and Windows. Combining a deep technical background with a passion for creating robust game engines optimized for performance and flexibility.